Python for Game Programming: Pygame from A to Z

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12 STUDENTS

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Python for Game Programming: Pygame from A to Z teaches you everything on the topic thoroughly from scratch so you can achieve a professional certificate for free to showcase your achievement in professional life. This Python for Game Programming: Pygame from A to Z is a comprehensive, instructor-guided course, designed to provide a detailed understanding of the nature of the related sector and your key roles within it.

To become successful in your profession, you must have a specific set of skills to succeed in today’s competitive world. In this in-depth training course, you will develop the most in-demand skills to kickstart your career, as well as upgrade your existing knowledge & skills.

The training materials of this course are available online for you to learn at your own pace and fast-track your career with ease.

Sneak Peek

Who should take the course

Anyone with a knack for learning new skills can take this Python for Game Programming: Pygame from A to Z. While this comprehensive training is popular for preparing people for job opportunities in the relevant fields, it also helps to advance your career for promotions.

Certification

Once you’ve successfully completed your course, you will immediately be sent a digital certificate. Also, you can have your printed certificate delivered by post (shipping cost £3.99). All of our courses are fully accredited, providing you with up-to-date skills and knowledge and helping you to become more competent and effective in your chosen field. Our certifications have no expiry dates, although we do recommend that you renew them every 12 months.

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Accreditation

All of our courses, including this Python for Game Programming: Pygame from A to Z, are fully accredited, providing you with up-to-date skills and knowledge and helping you to become more competent and effective in your chosen field.

Course Curriculum

The detailed curriculum outline of our Python for Game Programming: Pygame from A to Z is as follows:

  • Introduction to Pygame and its capabilities
  • Setting up a Pygame development environment
  • Creating a Pygame window and basic game loop
  • Course Materials
  • Drawing shapes on a surface
  • Handling keyboard events and frame rates
  • Adding boundaries
  • Adding Jump logic
  • Adding a background image
  • Introduction to sprites
  • Moving and animating sprites
  • Object-oriented programming
  • Projectiles
  • Adding enemy
  • Collision: Manual hitbox
  • Implementing collision detection using .Rect()
  • Displaying text & adding scores
  • Adding Health bars
  • Implementing sound effects and background music
  • Fixing bugs
  • Game design
  • Creating a snake
  • Moving the Snake
  • Adding boundaries to the snake
  • Adding apple
  • Detect when snake eats apple
  • Scores and Game over
  • Errors fixing
  • Introduction to the game
  • Creating spaceship
  • Shooting with spaceship
  • Adding enemies
  • Add shooting to enemies
  • Adding bullets collisions
  • Adding sound effects, scores and Game over
  • Introduction and game design
  • Adding a car
  • Drawing background images and crash check
  • Adding enemy cars and car collisions
  • Introduction to scrolling background
  • Adding game difficulty levels
  • Adding main menu page and menu buttons
  • Fixing errors and Making buttons interactive
  • Conclusion

Course Curriculum

Introduction To Pygame
Introduction to Pygame and its capabilities 00:04:00
Setting up a Pygame development environment 00:04:00
Creating a Pygame window and basic game loop 00:05:00
Course Materials 00:00:00
Getting Started With Pygame
Drawing shapes on a surface 00:08:00
Handling keyboard events and frame rates 00:05:00
Adding boundaries 00:04:00
Adding Jump logic 00:07:00
Adding a background image 00:04:00
Sharp Shooters Game
Introduction to sprites 00:02:00
Moving and animating sprites 00:06:00
Object-oriented programming 00:06:00
Projectiles 00:09:00
Adding enemy 00:09:00
Collision: Manual hitbox 00:06:00
Implementing collision detection using .Rect() 00:03:00
Displaying text & adding scores 00:03:00
Adding Health bars 00:05:00
Implementing sound effects and background music 00:03:00
Fixing bugs 00:03:00
Snake Game
Game design 00:02:00
Creating a snake 00:07:00
Moving the Snake 00:08:00
Adding boundaries to the snake 00:02:00
Adding apple 00:04:00
Detect when snake eats apple 00:03:00
Scores and Game over 00:05:00
Errors fixing 00:05:00
Spaceship Game
Introduction to the game 00:04:00
Creating spaceship 00:05:00
Shooting with spaceship 00:05:00
Adding enemies 00:07:00
Add shooting to enemies 00:06:00
Adding bullets collisions 00:06:00
Adding sound effects, scores and Game over 00:07:00
Final Project: Car Race
Introduction and game design 00:02:00
Adding a car 00:03:00
Drawing background images and crash check 00:06:00
Adding enemy cars and car collisions 00:08:00
Introduction to scrolling background 00:05:00
Adding game difficulty levels 00:07:00
Adding main menu page and menu buttons 00:07:00
Fixing errors and Making buttons interactive 00:06:00
Conclusion 00:03:00
Python for Game Programming: Pygame from A to Z
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