Game Development using Cocos2d-x v3 C++

4.9 (18 REVIEWS)
7 STUDENTS

GET THIS COURSE AND 2500+ OTHERS FOR ONLY £49 FIND OUT MORE

Game Development using Cocos2d-x v3 C++ Course teaches you everything on the topic thoroughly from scratch so you can achieve a professional certificate for free to showcase your achievement in professional life. This Game Development using Cocos2d-x v3 C++ Course is a comprehensive, instructor-guided course, designed to provide a detailed understanding of the nature of the related sector and your key roles within it.

To become successful in your profession, you must have a specific set of skills to succeed in today’s competitive world. In this in-depth training course, you will develop the most in-demand skills to kickstart your career, as well as upgrade your existing knowledge & skills.

The training materials of this course are available online for you to learn at your own pace and fast-track your career with ease.

Sneak Peek

Who should take the course

Anyone with a knack for learning new skills can take this Game Development using Cocos2d-x v3 C++ Course. While this comprehensive training is popular for preparing people for job opportunities in the relevant fields, it also helps to advance your career for promotions.

Certification

Once you’ve successfully completed your course, you will immediately be sent a digital certificate. Also, you can have your printed certificate delivered by post (shipping cost £3.99). All of our courses are fully accredited, providing you with up-to-date skills and knowledge and helping you to become more competent and effective in your chosen field. Our certifications have no expiry dates, although we do recommend that you renew them every 12 months.

functional skills maths level 2

Accreditation

All of our courses, including this Game Development using Cocos2d-x v3 C++ Course, are fully accredited, providing you with up-to-date skills and knowledge and helping you to become more competent and effective in your chosen field.

Course Curriculum

The detailed curriculum outline of our Game Development using Cocos2d-x v3 C++ Course is as follows:

  • Section 01: Introduction
  • Section 02: Setting Up
  • Section 03: Adding a Sprite
  • Section 04: Positioning
  • Section 05: Scaling
  • Section 06: Rotation
  • Section 07: Tinting
  • Section 08: Fading
  • Section 09: Sequencing
  • Section 10: Skewing
  • Section 11: Audio
  • Section 12: Touch Input
  • Section 13: Menus
  • Section 14: Scenes
  • Section 15: Animations
  • Section 16: Accelerometer
  • Section 17: Cocos Console

Course Curriculum

Section 01: Introduction
Course Introduction 00:03:00
Section 02: Setting Up
Setting Up For iOS 00:05:00
Setting Up For Android on Mac 00:11:00
Setting Up For Android on Windows 00:13:00
Multi Resolution Support 00:16:00
Section 03: Adding a Sprite
Adding a Sprite 00:04:00
Section 04: Positioning
Positioning Using MoveBy 00:03:00
Positioning Using MoveTo 00:03:00
Positioning Using JumpBy 00:03:00
Positioning Using JumpTo 00:03:00
Positioning Using BezierBy 00:04:00
Positioning Using BezierTo 00:03:00
Positioning Using Place 00:02:00
Section 05: Scaling
Scaling Using ScaleBy 00:03:00
Scaling Using ScaleTo 00:03:00
Section 06: Rotation
Rotating Using RotateBy 00:03:00
Rotating Using RotateTo 00:03:00
Section 07: Tinting
Tinting Using TintBy 00:03:00
Tinting Using TintTo 00:02:00
Section 08: Fading
Fading Using FadeTo 00:02:00
Fading Using FadeIn 00:02:00
Fading Using FadeOut 00:02:00
Section 09: Sequencing
Repeat 00:04:00
RepeatForever 00:03:00
Sequence 00:04:00
Section 10: Skewing
Skewing Using SkewBy 00:02:00
Skewing Using SkewTo 00:02:00
Section 11: Audio
Playing Sound Effect 00:06:00
Playing Sound Effect Repeatedly 00:04:00
Setting Sound Effect Volume 00:03:00
Stopping Sound Effect 00:05:00
Playing Music 00:04:00
Stopping Music 00:03:00
Pausing and Resuming Music 00:04:00
Setting Music Volume 00:03:00
Section 12: Touch Input
Setting Up Single Touch Events 00:04:00
Touch Began Using onTouchBegan 00:05:00
Touch Moved Using onTouchMoved 00:03:00
Touch Ended Using onTouchEnded 00:03:00
Setting Up Multi Touch Events 00:05:00
Touches Began Using onTouchesBegan 00:02:00
Touches Moved Using onTouchesMoved 00:03:00
Touches Ended Using onTouchesEnded 00:03:00
Section 13: Menus
Setting up A Menu 00:03:00
Adding a Menu Font Item 00:07:00
Adding a Menu Image Item 00:05:00
Menu Alignment 00:02:00
Section 14: Scenes
Creating a New Scene 00:04:00
Pushing a Scene 00:05:00
Popping a Scene 00:03:00
Replace a Scene 00:05:00
Scene Transitions 00:03:00
Section 15: Animations
Sprite Animations 00:04:00
Section 16: Accelerometer
Accelerometer 00:05:00
Section 17: Cocos Console
Creating a New Project 00:02:00
Compiling a Project 00:07:00
Running a Project 00:07:00
Deploying a Project 00:06:00
Game Development using Cocos2d-x v3 C++
ex Vat

SAVE 84% - OFFER ENDS SOON

TAKE THIS COURSE
  • Original price was: £125.00.Current price is: £20.00. ex Vat
  • 1 year
  • Course Certificate
  • 3 hours, 59 minutes
  • Gift this course
£20 /Unit Price
Total:
£100.00
Quantity:

Buying more than one of the same courses?

  • 50% discount for orders of 10+ courses
  • 60% discount for orders of 50+ courses
  • 70% discount for orders of 100+ courses

Looking for a more personalised package?

contact us now

Instructors

7 STUDENTS ENROLLED

 

0
    0
    Your Cart

    UPGRADE TO GET UNLIMITED ACCESS TO ALL COURSES FOR ONLY £49

    ADD OFFER TO CART

    Full access to all courses for 12 months, with unlimited free accredited certificates. This offer is available for a limited time only.

      Apply Coupon