Blender Mastery for Beginners: 3D Design & Rendering

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9 STUDENTS

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Blender Mastery for Beginners: 3D Design & Rendering teaches you everything on the topic thoroughly from scratch so you can achieve a professional certificate for free to showcase your achievement in professional life. This Blender Mastery for Beginners: 3D Design & Rendering is a comprehensive, instructor-guided course, designed to provide a detailed understanding of the nature of the related sector and your key roles within it.

To become successful in your profession, you must have a specific set of skills to succeed in today’s competitive world. In this in-depth training course, you will develop the most in-demand skills to kickstart your career, as well as upgrade your existing knowledge & skills.

The training materials of this course are available online for you to learn at your own pace and fast-track your career with ease.

Sneak Peek

Who should take the course

Anyone with a knack for learning new skills can take this Blender Mastery for Beginners: 3D Design & Rendering. While this comprehensive training is popular for preparing people for job opportunities in the relevant fields, it also helps to advance your career for promotions.

Certification

Once you’ve successfully completed your course, you will immediately be sent a digital certificate. Also, you can have your printed certificate delivered by post (shipping cost £3.99). All of our courses are fully accredited, providing you with up-to-date skills and knowledge and helping you to become more competent and effective in your chosen field. Our certifications have no expiry dates, although we do recommend that you renew them every 12 months.

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Accreditation

All of our courses, including this Blender Mastery for Beginners: 3D Design & Rendering, are fully accredited, providing you with up-to-date skills and knowledge and helping you to become more competent and effective in your chosen field.

Course Curriculum

The detailed curriculum outline of our Blender Mastery for Beginners: 3D Design & Rendering is as follows:

  • About Blender
  • Moving Around in Blender
  • Course Materials
  • Interface of Blender: Part 1
  • Interface of Blender: Part 2
  • Transform Tools
  • Add and Delete in Blender
  • Collections in Blender
  • Modelling in Blender
  • Editing Objects
  • Extrude tool
  • Loopcut
  • Bevel tool
  • Knife tool
  • Making a simple chair
  • Reference Images
  • Making the leg of chair
  • Repositioning
  • Subdivision Surface Modifier
  • Making smooth bevels: Part 1
  • Making smooth bevels: Part 2
  • Mirror Modifier
  • Meshes: Part 1
  • Meshes: Part 2
  • Review: Part 1
  • Finalising the chair leg
  • Making the seat
  • Editing the mesh
  • Shaping the seat
  • Solidify and Bevel Modifiers
  • Reviewing the Model
  • Making the back of chair: Part 1
  • Making the back of chair: Part 2
  • Making the spindle: Part 1
  • Making the spindle: Part 2
  • Making the spindle: Part 3
  • Making the spindle: Part 4
  • UV unwrapping: Part 1
  • UV unwrapping: Part 2
  • UV unwrapping: Part 3
  • UV Editing: Spindle
  • UV Editing: Chair legs
  • UV Editing: Seat
  • Applying wood texture: Part 1
  • Applying wood texture: Part 2
  • Shader editor: Part 1
  • Shader editor: Part 2
  • Polygon Material Addon
  • Preparing scene for render
  • Lighting: Part 1
  • Lighting: Part 2
  • Final Render

Course Curriculum

Getting Started
About Blender 00:02:00
Moving Around in Blender 00:03:00
Course Materials 00:00:00
Getting Familiar with the Blender
Interface of Blender: Part 1 00:06:00
Interface of Blender: Part 2 00:04:00
Transform Tools 00:11:00
Add and Delete in Blender 00:04:00
Collections in Blender 00:05:00
Modelling in Blender 00:02:00
Editing Objects 00:03:00
Basic Editing Tools
Extrude tool 00:04:00
Loopcut 00:03:00
Bevel tool 00:03:00
Knife tool 00:02:00
Making a simple chair 00:07:00
Working with Meshes: Realistic Chair Project
Reference Images 00:07:00
Making the leg of chair 00:05:00
Repositioning 00:03:00
Subdivision Surface Modifier 00:06:00
Making smooth bevels: Part 1 00:06:00
Making smooth bevels: Part 2 00:04:00
Mirror Modifier 00:04:00
Meshes: Part 1 00:03:00
Meshes: Part 2 00:05:00
Review
Review: Part 1 00:04:00
Finalising the chair leg 00:02:00
Modelling the Chair Essentials
Making the seat 00:03:00
Editing the mesh 00:02:00
Shaping the seat 00:03:00
Solidify and Bevel Modifiers 00:03:00
Reviewing the Model 00:03:00
Making the back of chair: Part 1 00:03:00
Making the back of chair: Part 2 00:03:00
Making the spindle: Part 1 00:00:00
Making the spindle: Part 2 00:06:00
Making the spindle: Part 3 00:03:00
Making the spindle: Part 4 00:03:00
The Concept of UV Unwrapping in Blender
UV unwrapping: Part 1 00:03:00
UV unwrapping: Part 2 00:03:00
UV unwrapping: Part 3 00:04:00
UV Editing: Spindle 00:04:00
UV Editing: Chair legs 00:04:00
UV Editing: Seat 00:03:00
Apply Textures
Applying wood texture: Part 1 00:03:00
Applying wood texture: Part 2 00:02:00
Shading in the Shader Editor
Shader editor: Part 1 00:03:00
Shader editor: Part 2 00:03:00
Polygon Material Addon 00:03:00
Rendering
Preparing scene for render 00:05:00
Lighting: Part 1 00:04:00
Lighting: Part 2 00:03:00
Final Render 00:04:00
Blender Mastery for Beginners: 3D Design & Rendering
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